DAZZLE | REAL-IN

Gibson/Martelli & Peut-Porter

Immersive VR ball | 2022
Immersive VR ball | 2022

A hybrid immersive ball, in the graphic black & white world of Dazzle camouflage, offering the audience superimposed points of view in virtual and physical space.

DAZZLE is a choreographic project and immersive installation combining performance, virtual reality and fashion, created by Ruth Gibson, Bruno Martelli, Alexa Pollmann and Bine Roth. Between real immersion (costumes) and digital immersion (VR headset), the audience becomes a performer, in a joyful, collective experience inspired by the Dazzle Ball of 1919.

Dazzle – A Reassembly of Bodies
Premiere: Venice Biennale – Immersive Film Festival | Venice (IT), 2022
DeDoelen Theatre – Concert Hall | Rotterdam (NL), 2022

Dazzle Solo
British Film Institute – Film Festival, 2020
Oregon Shakespeare Festival, 2021
Festival d’Avignon, | Le Grenier Sel – Avignon, 2021
Craft Week London, 2022
MEET Digital Culture Center | Milan (IT), 2022

A project supported by the REAL-IN project – supported by the European Commission‘s Creative Europe programme)

Partners

Target 3D, HP, VR Ham, Vive, YKK, Deutsches Technik Museum, Dark Euphoria.

Concept and Design :
Gibson/Martelli & Peut-Porter

Exhibition, graphics & motion design | Oliver Wrobel & Piero Glina
Sound designer | Paul Steinmann
Performance | Hannah Burfield, Harry Alexander, Emily Coates, Alice Tatge, Axelle De Groote, Francesca Orlando, Hannah George
Costumier | Luz Mabel Flores, Malou Van der Velt
Project Manager | Harry Lovstrom

Back